Two Rocks Do Not Make a Duck
Made in collaboration with Cameron MacLeod
Two Rocks do Not Make aDuck is a site specific and interactive sculpture- and Virtual Reality (VR) artwork commissioned for the Munch Triennale "The Machine is Us". Each time the work is presented the VR environment is recreated to match the geographical surroundings of the exhibition space. When a person put on the VR headset in the installation at the Munch museum in Oslo they would see a virtual version of the view outside the windows of the exhibition space. The river, the fjord and other geographical landmarks were there, but no buildings or other objects made by humans. A simulated nature-version of the cityscape remained. By lifting and moving around rock-shaped sculptures people could experience changes in the virtual environment, such as different weather conditions, different times of day and times of year.
The VR scene was developed by Jonathan Nielssen and Jørgen Steinset. The production of the work was supported by the Munch Museum, CALENDARS research group at UiB, Bergen Kommune, Billedkunstnernes Vederlagsfond, Kulturrådet and Vestland Fylke.